Saturday, August 30, 2008

NOM NOM NOM


As I am now sitting here, procrastinating. Not writing about how price discrimination is a viable option for profit maximizing firms in certain tourism industries. I get hungry. Which then leads to this. FOOD AND VIDEO GAMES.


Food has been in games for a very long time. IN THE BEGINNING... BACK WHEN NINTENDO ONLY MADE HANDHELDS... THERE WAS BACON. Wait what? Bacon? Yes, the crazy ass japanese made Game & Watch games. There was a bizzare little title known as Chef. Where you juggled various food objects in a pan. And.. that's all you did. Those were simple times. Kiddies today may know Game & Watch prominently from it's character in the depressingly popular Super Smash Brothers Brawl/Melee. Kids these days. Young whipper shnappers need to know their roots damnit! Anyway. This is the one of (if not THE)first time food was a central theme of a game.


Pac-man. Now there's a mother fucker that needs to go to weight watchers. Not saying that I'm any better, but come on. All that basard does is eat shit. He eats the little dots, which i assume taste a lot like marshmallows. He eats the fruits and pretzels and shit. Then he eats the fucking steroid dot thing and starts eating ghosts like they were fucking soylent green. Imagine justwalking around then this big fat fucking yellow guy is like "WAKA WAKA MOTHA FAKKA!" and tries to eat you. That's some fucked up shit.


Lets take a look at the most legendary food ever introduced. MUSHROOMS! Yeah, mario did it. He ate shrooms and was like, "Dude, I'm fricken HUGE." Mario was a very drugged out game. But we still love him anyway. We just don't ask the questions. We just sit here and DANA NA DUH NA NA! DUH! Dun dan dun da duhh da duh and what not.


Domino's Pizza had a game. Back when their mascot was this wierd fucker in a red suit. I think it was called a Noid or some shit like that? Now that I think about it. What the fuck did you do in that game? You like... Collected pepperoni slices or some crap like that. Wait... WAIT! Doing research on this stupid fuckin game. Here we go. God i love wikipedia. Ho ho ho... Way to go localization in the late 80's and early 90's. Just like Super Mario Bro's 2. It's like, HEY nobody in the US will care what this game is. Lets use something they do know and just call it something else. There we go. GG


Bubble boble. YEYAH. I fucking love this game. Little godzilla dinosaurs that shoot friendly bubles instead of fire. And they're going to go save the princess! Aww aren't they cute? SO CUDDLY WUDDLY! ... ... I think i grew a vagina for a second there. So you shoot bubbles to capture enemies. Then pop the bubbles and the enemies miraculously become food and gems! Holy goddamn soylent system bat man. But hey... Lets not care, cuz they're cutesie little cuddly... AHHHH GET THEM AWAY FROM ME!


Metal Gear Solid 3: Snake Eater. Take a wild goddamn guess what you eat in this game? Welll.. Snakes would only be partially true. You can eat all sorts of wild life. Snake. Birds. Alligators. It's like playing an episode of Man vs. Wild. Get all Bear Grylls on that shit. Of course you can always eat your standard yellow block of "Ration." Which I think are goddamn delicious. I used to eat those all the time while I lived in japan. Just because it made me feel like solid snake. WHAT!? It's great fucking product placement people! Those guys at Calorie Mate got my demographic goddamnit.


Speaking of product placement. Just about every RPG under the goddamn sun has a type of Potion or some shit like that. Dose guys at Square-Enix. They know what to do. Fucking make a real life version of it and sell it during the launch of the new game! Final Fantasy XII launched along with Square-Enix's new "Potion" drink. If anyone's played FFXII, you can burn through a lot of potions playing that game. You know... I need to get my hands on some of that stuff. WHAT?! I'm sorry. But the thought of DRINKING ACTUAL POTION makes me feel all warm and fuzzy inside. Of course there's a level of sadness right below that.


Of course, if you go a "Potion" you also need a Mana potion. Yeaahhhhhhh!!!! Inspired by world of warcraft and other MMORPGS, some guys thought it would be a god idea to make one of those crazy ass energy drinks and call it "Mana Potion." Now that's fuckin genius. I'd buy it. If they fucking shipped out to Hawaii those goddamn bastards! *RAAAAGGGGEEE* I'm oom out here. How r holy supposed to heal? STFU, I'm not going to stack spir and mp/5! Nurf dat! GIMMIE DAT POT! Srsly. EY! Christiansen, can you ship me down like a 12 pack? I pay you back... Sometime.... Maybe....


And finally, if you watched that wonderful video at the top of the article. I'm sorry. I love Team Fortress 2 soo goddamn much. The art style just makes me happy. And I love the videos they make. That item, is a real weapon you can use in TF2. You eat it, and you make that loud obnoxious NOM NOM NOM noise. And everyone in the game knows what you're doing. And it heals you too! NOM NOM NOM! Sandvich! It's probably the only reason I play the Heavy class right now is to try and get that SANDVICH! Just so i can be completely obnoxious and stand around and eat it while people are actually tryin to do stuff. NOM NOM NOM!


And that is just a SUPER tiny glimps at food in video games. Meng... I'm pretty hungry now.

Tuesday, August 26, 2008

VIP Tour of Blizzcon '08

This is what I will be seeing in a few short months. That's right this holynub (holy paladin to be precise) is going to Blizzcon baby! There has been a lot of controversy over the ticket sales for this year's con. Apparently the influx of people wanting to buy was signficantly more then Blizzard was prepared to handle on their store site. People were only able to buy tickets in short windows of time, before either the site would crash again or Blizzard manually would take it off line.

Recently the opt-in for the lottery of the remaining 3000 tickets just ended. You needed to have created a Blizzard store account to be eligible for the opt-in, which was nearly impossible if you were trying to do it while people were buying tickets.

A lot of discussion has been going on about the many problems involved with buying tickets. One of them being online ticket scalpers. There are a lot of factors to consider. 1. Ticket scalping is not illegal in California, which is the state in which the event is taking place. 2. Blizzard claims that the tickets aren't intended for resale. However, policing everyone's badges to make sure it matches their ID is going to be both incredibly annoying for everyone involved and logistically impractical. 3. The tickets are being sold at absurd Hannah Montana prices. Should Blizzard raise the initial price of the tickets to meet the demand and stifle the profit of these scalpers? 4. The largest am0unt of tickets that one could buy was 5, but does this allow scalpers to buy too many tickets? If blizzard lowered the number would it be able to handle the traffic to their site next year?

Anyway, swish that around in your noggin for awhile. Meanwhile, I will be going to Blizzcon with VIP status and bringing you pictures and interviews. Bringing you the latest news from Blizzard after everyone else.

Sunday, August 24, 2008

How do we kill that which has no life?


This article has been floating around the net for the past week or so. If you don't want to click and read it, I'll sum it up. Final Fantasy XI has a Notorious Monster(NM) boss that a guild spent 18 hours trying to kill. Now, this is just for the boss fight alone. This isn't doing other trash pulls and what not. To give you a little idea of how NM's play out in FFXI, I give you a comic by Penny Arcade.



This event has drawn many comments from all facets of the gaming community. Most of which are people just saying that such an encounter is absurd. 18 hours is pretty unreasonable. However, I began to ponder a couple things while reading some of the other readers comments.

First off. Did anyone in that raid ever stop and think that maybe, JUUUUST MAYBE, there is some sort of gimmick to the fight that makes it doable? I mean, I know Asia is known for mega grindfests for games, but requiring people to work as a group for a single encounter over a marathons length of time sounds a little off. I mean, granted Square-Enix did do Final Fantasy XII with bosses that did take over 10 hours of gameplay to defeat. BUT! They at least had the decency to give you a save point right next to the boss so you could save while fighting.
I found this interesting post from petfoodalpha.com. The one part I'd like to point out is:
"... it has been deemed that the combative techniques for weakening these NMs are too difficult. As a result, some players have engaged these enemies using unanticipated methods which led to extended battle times."

This sets of an alarm in my head. Does that mean that this fight is a gimmick fight? Were people just too stupid to figure out how to debuff the boss in such a way that it would make it killable? Or was it that the way to weaken the boss was never explored/explained/occurred to anybody in the game?

If it was a lack of research, I don't really blame the players in FFXI. For example, World of Warcraft new instances and encounters get player tested and ravaged to all hell and back. Guilds sit in the same instance and wipe for nights at a time trying to figure out how to beat a certain encounter. Final Fantasy XI players aren't given as much of a luxury. A single wipe in FFXI is insanely unforgiving. Chances are you'll de-level and you'll have to grind your way back to cap before you can attempt a boss again.

Most comments were pretty much along the line of "That's an unreasonable amount of time for a boss in any game." But I did read a few comments from wow raiders. I saw a few saying things like "Oh my guild raids 8 hours a night every night and we kill Illidan and blah blah I like dicks." Most of them didn't say "I like dicks" but I usually think that it's implied when you write crap like that. Then again, I'd say that would be more insulting to Homosexuals. First off the comparisson between games isn't even close. It's like comparing assholes and oranges. Secondly, You don't fight Illidan for 8 hours straight. If you did, then you'd be called a retard.

And I'm spent for this rant.

Friday, August 22, 2008

flash games on teh interwebnets part I


////////////////..................................................................
Chances are that you, like me, spend copious amounts of time on the interwebnets. You can watch TV shows, movies and play games. This weeks review is of flash games. Most hardcore gamers would scoff at internet flash games for being marketed towards casual gamers. For the most part this isn't unwarranted a lot of internet games are either too easy and/or simple conceptually or just flat out broken. There are a few gems out there that hit a sweet spot and are just simple enough, but strangely addicting to stimulate even the most hardened gaming veteran.

Part One is devoted to flash game sites that promote TV shows.

First up Adultswim.com

There is a pretty good selection of games and game-types. I didn't have time to play all of them but I will give you a quick run-down of the ones that were worth mentioning.

Amateur Surgeon Act 3

This game mixes a morbidly humorous premise with challenging and interesting gameplay, which can sometimes borderline on frustrating. You are Alan Probe an aspiring surgeon, currently working as a pizza delivery boy. You start a grass-roots clinic in your garage with a pool table as a make-shift operating table (pictured above left) and a surgeon turned homeless person (who you hit with your delivery van in the first level) as your mentor. The game plays like Trauma Center for the wii, but with everyday tools used for surgery. The second level introduces a steep learning curve, which is where I began to feel frustrated. It took a couple of tries to understand exactly what the game wanted me to do. For instance you don't need to staple small wounds and using the lighter for too long can result in burning the patient alive. All in all a great game, which I am going to continue to play after this review is over.

Fairway to Hell

There is no satisfaction quite like taking a five-iron to your neighbors living room, but this comes in pretty close. It's essentially indoor golfing.
This game also had me bordered on challenged to completely aggroed. The weird camera angle that you are placed in for every level makes some of these shots completely aggrevating. In the screenshot above right, the shot on the roof had me cussing like a sailor. However, if you can manage to determine the orangish-red hole in one flag from the reddish-orange regular holes you are in for a spectacular domino effect. As if destroying these interiors wasn't fun enough, each hole has an animated surprise such as flying unicorns and man-eating spiderlike sofa robots.

Bible Fight

This has undoubtedly occupied the topic of many a stoned conversation. "Dude, who do you think would win in a fight, Jesus or Moses? I mean, yeah son of god and all, but Moses split the Red Sea, what would Jesus do, make the sea into wine?" If you felt so inclined you can settle these conundrums with Bible Fight. To be honest though, online fighting games alway seem awkward to me. This one is no exception. I tried out all the characters moves just to see the animations and found that basically each character has one good move, which immediately made it not fun anymore. It's funny but no replay value.

Action Genre

You'll notice that of the genre's adult swim listed I haven't reviewed any of the action titles. I tried both gigolo assassin and viva caligulo. However, I got bored with both games before I even got into any of what seemed like the interesting parts in the previews. Maybe I am just impatient, but it didn't seem worth it.

Best of the Bunch

Overall my favorite game of theirs was AMATEUR SURGEON act 3. It immediately grabbed my attention and held it. The morbid humor was definitely to my taste and the cut-scenes were short and to the point, which helped keep the pace. This game is accessible to new and/or casual gamers and hardcore gamers alike.

next week... more shite!

Tuesday, August 19, 2008

ZOMFG GOLD PHARMERS


Reported!

World of Lovecraft

As I sit here clicking on people's names in this little grid box and pressing 2 on my keyboard, I begin to slip into the stream of World of Warcraft subconscious and ponder philosophical meanings of things related to WoW.

I'ma castin mah healan!

I'm a healer. DUH. It's like the Mystery Men movie. I'd be like the shoveler except it's like. "I'm the healer. I heal well." I got my priest, pally, druid, shaman all capable of healing specs. Granted the priest and pally are well more geared for it, but they're all gee too gee. Some people out there might be thinking, "WTF is wrong with this guy? Who the hell likes to not kill things and do big damage. Healing?! How boring is that. NOOB." And to those people, I'll remember that. When i'm not healing you and letting you get a 50g repair bill. OHhh not doing so great DPS when you're dead now are you? Or maybe I'll let you sit at about 10% and let you crap your pants and listen to your feeble pleas for salvation by my GLORIOUS HEALS! BUWAHAHAHHAHAHAHAHAHAAHAHA!!!! TEH POWAH! TEEEHHH POOOWWWAAAAHHHHHRRRRRARGBALLALLFALFJDJFKLA!!!!

Make love, not warcraft

I thought about this one time. When i was screaming on vent solo healing a tank during some 40 man. Might have been MC, when all the healers ate shit and died and I was the lone gunman. The tank was a little disturbed afterwards. The dialouge went something like this.

Raid Leader: Crap. Holy, you're the only healer left. Keep the tank up and lets burn it down.
Me: OHHHH YEEAAAAHHHHH! LETS DO DIS!!! YOU LIKE DAT! YOU LIKE DAT!?!?!?!?!
(Then i stand up and start doing hip thrusts while healing the tank)
Me: YOU TAKE THAT HEAL! AWWW HERE COMES A BIG ONE! BOOOOOM!!!!!
Raid Warning: Boss Dead
RL: I can't belive that just fucking happened.
Tank:Please... don't do that again...
Me: Was that as good for you as it was for me?
Tank: *cries*

Boy, I needed a cigarette after that one. But this leads to my theory of the nature of healing is. It's more like "sexual healing." Sexual... HEALING BABY! Erhm. What are you doing when you're "healing" someone? You're bringing life back into them. Oh come on. You don't really think that just changing some biblical bullshit or throwing leaves actually does anything. You gotta keep that green bar up. And keep it up as long as you can. Boy... This makes healing pretty gay sounding. Unless your tank is female then it's AWWWWW YEAHHHHH. Or if you're the tank and your healer is female.... AWWWW YEAHHHH. We need more womens as tanks. Or healers. Or both. AWWWWWW YEEAAHHHHHHHH.

Me Heal You Long Time

Which then makes you think. Boy, us healers are whores. Everyone's looking for our "special services" and every group needs one. And those of us that are more... "experienced" tend to have a client list of people who like us healing them. The crappy ones are just doing it wrong. Hmmmm. Healers are prostitutes... Yeyah. I'm gonna make a guild comprised entirely of healers. And I'll be the pimp. Be like, "BITCH! What's your +Healing at?!" I could pimp out my guildies for gold. It's like, HEY! You aint at quota. Is Holynub gonna have to choke a druid?! Ahhh... That would be amazing if that actually worked.

LFM Kara Orgey

This makes every raid/instance a big orgey. Think about THAT next time you run Kara. You know that sticky feeling you get when you have a HoT on you. Yeah.. It's what you think it is. I hope you all enjoyed this demented view of WoW. This is what Holy thinks about when he's clicking on grid and healing everyone.

Friday, August 15, 2008

DING!



Because I found them, I present to you me dinging 70.
Yes, I took the time to discover all the little zones that give you like 5xp.
LEET~!

Ace Pilot Christiansen checking in for duty

Sup internet bitches! Well... looks like I've been duped (that word means getting drunk against my will right?) into being a contributor on this page, of which upon inspection is about video games and the word fuck. Well I love both so lets get rumble tumblin... fuckers.

<---- visual approximation

Ace Pilot Eric Christiansen was born an Ace Pilot, which is to say that he actually flew out of his mother's womb in a F-22 Raptor fighter jet. He bombed the shit out of that womb and he knew there was no RTB for him. He was different then the other kids. Stronger. Faster. Sexier. Bigger by at least 2 inches. He knew that he was meant for something great, but what?

He went to highschool in Hawaii, a seemingly normal teenager. He excelled at most things: kicking ass, taking names and chewing bubblegum. Unfortunately, for him this was a private school and kicking ass and taking names were not appropriate subject matter to be studied. Also chewing gum wasn't allowed. While these were all viable and time honored extra-curricular activities, he needed to find something to engage his restless mind. While, theoretical physics and complex biological systems were fascinating to the young Eric, he found himself enthralled by the seemingly intangible nature that was the visual arts. So began his journey...

One fateful day, as the young Eric was chewing bubble gum AND walking at the same time he bumped into a guy as giant as himself and with the most immaculate gleaming bowl cut he had ever seen. "What's your name?" he asked.
"Chun-Hori, Matt Chun-Hori."
"Alright, Chun-Hori Matt Chun-Hori, prepare to get your ass kicked!" the Young Eric said as he wrote down Chun-Hori Matt Chun-Hori on his yellow notepad.
"No wait! Lets take this battle to the virtual world."

And so the Young Eric and Chun-Hori Matt Chun-Hori went and played copious amounts of video games and many a noob was owned in their wake.



I am going to be doing the design for the site and as well contributing with my own video game reviews and retrospectives. I trust Jeff and Chun-Hori Matt Chun-Hori to handle most of the mainstream console gaming, so I will be focusing mainly on anything that might have slipped through the cracks.

Next week I will be reviewing internet flash games.

oh and...

Thursday, August 14, 2008

MMOs. Then and... Further back then.

Well, as I was sitting here reading up on the latest WotLK beta notes, it got me to thinking. Man, I've been playing world of warcraft for like... FOREVER... Maybe not forever, but I've played it a hella long time. It's eaten up more of my time than any other game ever released. Which then chained my thoughts together. What was my MMO life before world of warcraft? Was there this thing they call "LIFE"? Do i need to get rez'd? So let us board the time machine and dig up some nostalgia.

Nexus, The Kingdom of the Winds(KRU Interactive)




Ahh... I guess this would be the earliest MMO I have ever played. Back in the day, when just being able to see more than 40 people on screen at one time was amazing. Ahh this simple game. Woah, now that I look at the website, they revamped the graphics. Boy it looked like doo doo before. Now, it dosn't look as doo dooish. Still, it had all the korean MMO goodness. Mainly lots of grindan. LOTS. There was an integrated PVP system with battleground like games. I didn't get into it very much. There was just too much grindan. Didn't have a credit card, was kinda hard to play an MMO without a credit card. Plus that was back when MMOs weren't all that well known. Parents didn't really approve.


Planetside(SOE)



Not sure if anyone else has ever played this. If you did, you probably shot and killed me a bunch of times. I like the concept of this game. Massive scale PVP battles. It was basically a big fucking war. 3 sides. Each side has different strengths. And you basically went around and tried to seize control of territory in every region. Each region had a fort. The game was really shined when you had extremely large scale battles with all sides clashing to control certain choke points. You were rewarded for killing other players and helping to takeover objectives. You gained points which helped you buy weapon skills or licenses to pilot certain vehicles. Overall it was a solid game. BUUUUUTTT. First off, gigantic battles had gigantic lag. Killing people was very iffy. Sometimes it looked like you just unloaded 2 full clips into someone, and they would still run around and knife you. Another flaw was the lack of gigantic laggy battles. There were some very good battles. There just weren't very many of them. You could spend an entire evening looking for a good fight, but only getting into crappy small skirmishes. Sony released a couple expansions for Planetside. But it wasn't all that great.

City of Heroes/City of Villains (NC Soft)



Ahhh CoH. Had a ton of fun with this game. You see, the beauty in this game is not so much in it's gameplay. But rather it's FUN factor. Your imagination can go completely berzerk playing this game. If you were a kid that used to/still does read comic books, you will be enthralled by this game. The shear level of customization for your character is absurd. You can seriously sit there for 3 hours just MAKING your character. Not because you HAVE to, but rather because you WANT to. Then you have the option of making a back story. That could take another hour or two. Again, completely optional. Buuut, it's just awesome when you're all setup and done. It dosn't matter if you like the old school 1950s superman-type of character or the more gritty dark knight style. The game's environment also helps to get you in the mood. From the bright and heroic Paragon City to the dark sewers, they have an environment for just about every occasion. I have more personal experience in the hero side of the game rather than villain. I dunno. I'ma hero player. Other people, they think villains be coo. Well FUCK YOU, I'ma save the goddamn day. Actually, I was inspired to play this game after listening to the Motion City Soundtrack song "Capital H". As far as MMO mechanics though, the game is pretty god fucking terrible. Basically it's a huge grindfest and grouping with idiots to get the group exp boost. There is no aggro table, most of the game involves running in and just AOEing everything down or 1 shotting things. If you play a healer, it's a cake walk when you don't have to worry about pulling healing aggro. Bosses take a while and things can get a little iffy sometimes. They only recently added a loot system. Prior to that, the game had essentially no loot. You kill things, you get enhancements for your powers, and you make your powers stronger. They also have super-bases for your super-team. And you can totally deck it out like the sims house. You can add functional elements as well. For super-teams that get large enough, you can actually raid super-bases of other teams. PVP was so so. There were some super-OP builds. It's a game I definately recommend if you're a comic book fan.

Final Fantasy XI(Square-Enix)



Alright, I'm a Square fanboy. I admit it. Although I'm not as hardcore as I used to be, if it has Square-Enix on the box, I'm usually bound to buy it. This game. I had really high hopes for this game. I was mega-psyced up for this game. Only to be hit by the sledge hammer of disappointment. I must say, NO SIR I DIDN'T LIKE IT. If you like to go off and do things solo, such as grind levels, DO NOT PLAY THIS. This game is ULTRA-MEGA-Party oriented. You can't do a goddamn thing by yourself outside level 5. Travel in the game is pretty rediculous as well. There's an ass-ton of running. If you get to level 20, you can get your chocobo license. Sounds GREAT right!? WRONG. Chocobos may run faster than you do, but you can only rent them for a limitted ammount of time. And you can only mount in major cities. That means you can't just mount up and ride back after you finish a quest in the field. Also the monsters don't have a leashing system. What does that mean? If you aggro something that's WAY over your head, you can either A)Take it up the butt and die(which means losing exp and possibly a level) or B)Running all the way to the end of the zone with the monster chasing you. If you choose B, you'll probably grab more monsters on the way. This creates the train effect. Choo choo mother fuckers. Thing is, you might be safe after you zone out of the area. Buuuut anyone that zones into the area gets anal raped by all those monsters you just dragged. Thanks a fucking lot. Douchebag. BUT WAIT! What if there's multiple people doing this?! Yeah, it don't get any better. I could go on for pages on why I disapprove of this game. But I shall stop. FOR NOW. PS. I just read on 1up.com that there's a boss that takes over 18hours to defeat. How's that for retarded.

Phantasy Star Online(SEGA)



Ok ok, this game isn't a true MMORPG. But it has enough elements in it that I consider it one. First off, monthly fee for online play. Granted it's not required to play online, but there is an experience there. Ok, there's a 4 player max limit per game, but there is a lobby where you can interact with a large number of players. This game had some themes that just smackd me upside the head and I liked it. Character models were all anime style. Yeah, anime fanboy. What else is new? But the models were customizable to a large degree. Not City of Heroes level, but it's up there. It also had the futuristic fantasy theme going for it. I looove teh future. Give me gunz and robotz mixed with swordz and elvez. Magic and tech, two opposites that blend well and i like dat. Lastly it was teh lewts. They had rare drops that made me happy. The weapon models were futuristic and cool. Swords had the whole light saber theme, but they came in all shapes and sizes. It also had a nice variety of guns. You had pistols, dual smgs, rifles, Big fucking shotguns and bazooka thingies. You also had these little floaty things that powered you up called Mags. And you feed teh Mags items to make them stronger. Then they evolve after they level up so much... Kinda like pokemon... And just as addicting. What was great was you didn't have to play online with this one. Offline with 3 other friends was a blast. Especially the 14 hour marathons we used to do. Though you became kind of incomprehensible near the end. Here's what one conversation was like.

RL: "Oh crap! A red item dropped!"
Me: "Really!? What color was it?!"
RL: "... Did you really just ask me what color the red item is?"
And then it was time for holy to get some sleep. This game, tons of fun. Console versions recommended.


Diablo 2(Blizzard)



Ok. I love blizz. But... I dunno. I just couldn't really get into this game. I understand why it's good. I like a lot of the ideas that went into it. I just couldn't bring myself to like this game though. Maybe it's because my fingers would start to cramp after clicking a billion and a half times. I know they got Diablo 3 on the way as well. Must say, not excited at all. What?! I didn't say the game was bad. I just said it don't tickle mah pickle. I have nothing against it. It's a great game. Now shoo shoo fanboys.


Hellgate London(Flagship Studios)



Ahhhh... From some of the people who brought you Warcraft and Diablo. Wait, last I checked... Yup. Flagship studios is shut down. Why? Because their "Flagship" game sucked big donkey dick. What?! It did! I was there from beta to launch and then some. I had to write a goddamn 10 page paper on it for a virtual worlds class that wouldn't let me choose world of warcraft as a paper topic because too many people have written about it. ANWYAY. Run-on Sentence aside, this game was doo doo. Graphics were nice. But because of the guild wars all instanced gameplay style, the game was just sub par. You played melee from 3rd person, all ranged were played from FPS style. One big talent tree. Destroying stupid barrels and crap to get itams, ala Diablo. Srsly, you could play the game for hours and just not find it that fun. Totally lacked the end-game material that's needed to sustain further gameplay PLEASURE. Yes, flagship studios put up a lot of bullshit saying they were gonna add this and that. But in the end, they never did. PHAIL. Now, had they have delivered everything. It might've been a contender. I think some new studio has picked up the title. So it's not totally dead yet. But i'm not even sure if anyone's even playing still.


Well. That be a quick look back at holy's varied MMO past. HmmmmMmmM. There's actually more of them. But they were all betas I was on. But that's another post altogether. See you all next time everybody.

Monday, August 11, 2008

Holynub Report: We Must Construct Additional Pylons



What is this!? We have another poster! Getting awfully close to our supply limits. I think we need moar pylons. Anyway, welcome Christiansen. He be more of a web designer person. Perhaps he can spiffy this place up and stuff. Make it look nice. Right meow damnit.

Sunday, August 10, 2008

Holynub Report: Now with Partyvan action!


Beep beep! Here comes the Partyvan! If anyone is actually reading this, I added another author to write crap about stuff. Yes, it will be game related. I think he said something about cards? or was that small children? Anyway, I told him to write stuff. Which he said he was working on... SO IT BETTER GET DONE DAMNIT.

Friday, August 1, 2008

Video test

Alright. How the hell do you post fucking movies here. I need to make this blog "hip" yo. w0rd. Gotta wax dat shit yah. wait. what? Alright. so you click the buttons. And...

WTF... So i gotta upload it from my computarz!? DUCK FAT. What if i r want to rip something off youtube. HOw i does that? how?

EDIT:


AWWW YEAAHHHHHH